About Me

Over the years I have been lucky enough to have worked in the games, commercials and film industries. I am currently working at The Mill as a Lighting & Rendering Supervisor, where I get to contribute to individual projects as well as the overall direction with our lighting tools and rendering work-flows.

I got my computer science degree in 1999 and have been fortunate enough to work in the CG industry since 2001.

My LinkedIn profile

A brief skill set overview:

  • Softimage / ICE
  • Arnold (as a user and shader writer)
  • Mental Ray (as a user and shader writer)
  • Prman
  • Katana
  • Color Theory
  • Shading Theory and Shader Writing
  • C++ development for Linux/Windows
  • Python
  • Boujou
  • Mudbox
  • Maya
  • Houdini
  • Houdini SDK
  • Maya SDK